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About Me
I'm a game design student at DePaul University looking for an entry-level position as a game developer. While primarily a level designer and gameplay designer, I have experience in almost every facet of game development, as well as in most mediums of entertainment. My greatest strength in a development setting is my versatility. I’ve worked within many teams of varying sizes and I’m fully comfortable giving or taking direction depending on the needs of the project. Throughout the rest of this portfolio website, you can find projects that I have worked on which demonstrate my skillset and my approach when creating art.
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I have training and experience in the following.
Software: Unreal, Unity, Twine, Adobe Illustrator, Canva, Maya, Microsoft Office Suite, Version Control (Perforce, UVCS, Plastic)
Coding Languages: C#, JavaScript, Blueprint Visual Scripting
Methodologies: Agile, Scrum, Waterfall