top of page
BDT Speakeasy (17 of 23).jpeg

About Me

I'm a junior game developer looking for an entry-level position in the entertainment industry. While primarily a gameplay designer and level designer, I have experience in almost every facet of game development, as well as in most mediums of entertainment. My greatest strength in a development setting is my versatility. I’ve worked within many teams of varying sizes and I’m fully comfortable giving or taking direction depending on the needs of the project. Throughout the rest of this portfolio website, you can find projects that I have worked on which demonstrate my skillset and my approach when creating art.

​

I have training and experience in the following.

Software: Unity, Unreal, Twine, Adobe Illustrator, Adobe Photoshop, Canva, Microsoft Office Suite, Version Control (Perforce, UVCS, Plastic SCM)

Coding Languages: C#, JavaScript, Blueprint Visual Scripting

Methodologies: Agile, Scrum, Waterfall

bottom of page